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What's This All About?

This blog is a duplicate of my screenshot Let's Plays created on the Talking Time forums between 2010 and 2019. The games covered are: My Hero (Sega Master System) - originally posted October 2010 Wonder Boy in Monster Land (SMS) - originally posted August 2011 to February 2012 Missing Bro (iPhone) - originally posted April 2012 Wonder Boy III: The Dragon's Trap (SMS) - originally posted May to October 2012 Daedalian Opus (Game Boy) - originally posted February to March 2013 Cavequest (DOS) - originally posted June 2013 to July 2013 Sopwith/Sopwith II (DOS) - originally posted November 2013 The Legend of Zelda: Link's Awakening (GB) - originally posted July 2013 to September 2018 Alien Storm (SMS) - originally posted February 2018 Kung Fu Kid (SMS) - originally posted April 2018 Psychic World/Psycho World (SMS/MSX/Game Gear) - originally posted April 2018 to July 2018 La-Mulana (PC, 2005 version) - originally posted November 2018 to Augus

Let's Play La-Mulana: Maps

Because I didn't know how big each area was or at what point within each I'd start off, my coordinate system has 0/0 being whichever screen I enter each area on, and other screens numbered according to how far above, below, or to the side of the first room they are. So Xelpud's house is on village screen 0/0, and the Algol is on village screen -5/1, five screens left and one screen above the starting point, and so on. Village: Guidance Gate: Confusion Gate: Mausoleum of the Giants: Graveyard of the Giants: Temple of the Sun: Temple of Moonlight: Spring of the Sky: Tower of the Goddess: Inferno Cavern: Tower of Ruin: Chamber of Extinction: Chamber of Life: Twin Labyrinths (Front): Twin Labyrinths (Reverse): Endless Corridor Dimensional Corridor: Shrine of the Mother: True Shrine of the Mother: The Legendary Tree: Maze of Galious: Hell Temple: PR3:

Let's Play La-Mulana, part 53: Enough

Welcome back to Let's Play La-Mulana: The Mother Has Been Waiting . Once again I'm starting off by gathering sub-weapons for use in Hell Temple, particularly Bombs. But hold on a second: in the third screenshot here I only have 31 remaining after using one. Surely I should have more than that by now? I went back and reviewed my videos - last time I used a Bomb, I went from 32 down to 31. It appears there is a hard limit on how many Bombs Lemeza can carry - 32. This means that my trips to collect sub-weapons, while still netting me more Spears and Flares and so on (assuming they don't also have limits), have pretty much been wastes of time. There are enough Bomb drops on the main path in Hell Temple to refill what I've been using. I manage to return to this shaft without falling down it straight away. I'm going to try playing smart, not well. Also, I read a spoiler. Apparently, by equipping this ROM combo (which increases "blink" time after taking